Two-a-Day

Description:

Aspects:

High Concept: Well Connected Fixer

Trouble: Owes the Yakuza a Ton of Money

Life of the Party
Friends in Low Places
Clued In, Tuned Out

Skills:

  • Superb +5:
  • Great +4:
  • Good +3: Contacts
  • Fair +2: Empathy, Rapport
  • Average +1: Burglary, Deceive, Resources

Perk: Once a session, you can declare that you have a line on obtaining a rare, illegal, or valuable item without spending a fate point.

Bio:

Two-a-Day

Interface Zero: A World of Hurt HumAnnoyd